NIGHTMARES II // TARSIER STUDIOS // THE PALE CITY

The Hum of the Signal Tower

Rain falls through caved-in roofs while every television set in the city glows with the same hypnotic, face-melting static.

FREQUENCY I • PAPER BAG & MUSIC BOX

A Hand Extended Over the Abyss

Waking beside a television set in the wilderness outside the Pale City, Mono rescues a feral, raincoat-less Six from the Hunter's basement. Together they cross a drowned metropolis of leaning apartment blocks, calling out to each other in the dark and clasping hands to navigate impossible gaps.

Unlike Six, Mono cannot ignore the humming CRT screens scattered through the city. By placing his palms against the glass, he tunes into a long-dead corridor—walking straight through the television frequency toward the locked door at the end of the hall, and the towering figure waiting behind it.

Mono and Six in The Pale City
FIG. 01 — Mono and Six beneath the rain of the Pale City.
The School and Hospital of The Pale City
FIG. 02 — Institutions of the Pale City: the School and the Hospital.
FREQUENCY II • THE DISTORTED CITIZENS

Victims of the Broadcast

The Teacher

Ruling over rows of porcelain-headed Bullies with a wooden ruler, her neck stretches like coiled rubber through air ducts and across library shelves at the slightest whisper.

The Doctor

Scuttling inverted across the hospital ceiling steel grates, tending to a ward of twitching, light-sensitive mannequin limbs that lunge the moment a flashlight beam falters.

The Viewers & The Thin Man

While faceless citizens throw themselves off rooftops whenever the broadcast flickers out, the Thin Man steps out of the glass—bending time in a closed loop created by betrayal.